What Does Sword Art Online Hollow Realization Deluxe Edition Come With

A decent single-player RPG that plays like an MMO and caters heavily to its target audience.

If you aren't familiar with or a fan of the Sword Art Online (SAO) light novels or anime, I tin safely say that Hollow Realization probably isn't for yous. Much of the content and story of this action-RPG focuses on seeing recognizable and honey characters interacting with one another. The combat isn't bad, and there is a ton of content, merely much of the narrative is told through dialogue interactions between characters, so some previous attachment to them is well-nigh a precursor to enjoying the game.

The story of Hollow Realization centers around Kirito and his friends—Asuna, Leafa, Lisbeth, Klein, among others—entering a new game called "Sword Art: Origin," which seems familiar to them since it reuses avails from "Sword Art Online," the game they participated in iii years prior. In Ainground, the world of Sword Art: Origin, Kirito and crew meet an NPC whom they name "Premiere," who seems to be something of a blank slate. Her data doesn't reveal much nigh who she is, and it's the thespian's job to observe out more about Premiere as you journey through Hollow Realization's five principal areas.

Hollow Realization is really the fourth entry in the series, but it's the get-go to come up to Switch. I was notwithstanding able to savor the game and understand the story without playing the previous games, but I have watched much of the SAO anime and was able to recognize many of the characters. That said, Hollow Realization relies heavily on dialogue, and the lack of English voices ways you lot are going to be doing a lot of reading if you want to follow the story. Although there are a smattering of animated and in-game cutting-scenes, these were likewise few and far between, and it would have been nice for a greater role of the story to exist delivered in more than entertaining ways.

For those that are interested, there are dating sim elements as well, and these allow yous to strengthen bonds with different characters, increasing their power. Ane detail element of the dating sim attribute can safely be ignored, but could still put some people off: upon reaching a stiff plenty bail, you tin can "bridal behave" a grapheme into bed, which leads to a simple mini-game where you tin motility the photographic camera effectually and give bones reactions to that character's comments. The bed mini-game tin can lead to a loosely-animated cutting-scene with your partner in a seductive pose, and the best thing I can say is that these scenes aren't the most egregious things on the Switch. Ultimately, the dialogue in these scenes is pretty repetitive and inane anyways, then yeah. Buyer beware.

The gainsay feels similar to that of Ys VIII: The Lacrimosa of DANA, which came to Switch in 2018. You can equip a variety of different weapons such as swords, axes, and spears, and these have different special attacks that you can apply by spending stamina points. I played through well-nigh of the game using the sword, and it's easy to come across how the game can be compared to an MMO when you lot have all of your skills and items listed in a toolbar in the bottom-heart of the screen. Y'all can travel with upward to three other party members, and they will fight fairly passively beside you until you lot create chain attacks and combos that can deal massive amounts of impairment. It's e'er satisfying to stun or weaken an enemy, and then unload a multi-hit philharmonic on them, which drives upwards your damage multiplier. Of class, most of the bones enemies you run across in the globe don't require a lot of skill, but there are frequent instances and special events in each area that chore you with taking down unique or empowered monsters, and these do require more strategy than just jamming the assault button.

Each map within a given part of the world contains treasures and a teleport pad that you can unlock to send y'all back to town or to a detail dungeon on that map. However, these dungeons, and much of the Deluxe Edition DLC, are locked until you lot consummate the primary game. Traversing the environment tin feel a little slow as enemy variety is lacking and the scenery is nothing to write habitation near. The music doesn't really stand out either, and then I played much of the second one-half of the game while listening to podcasts, which too fabricated grinding more than tolerable, too.

Speaking of grinding, I didn't actually accept to grind out levels or skills until the extremely challenging final boss. The best part of Hollow Realization is the four area bosses that take the form of raids where groups of NPCs join yous to take on a big and imposing animal. These raids require extra strategy above and across what y'all might need elsewhere in the game. For example, yous might accept to take out the raid dominate' legs in lodge to knock it down and so that y'all can begin to whittle downwards its sizeable wellness meter. Even though you tin can't straight the NPCs around you, having them there makes these battles feel all the more than epic.

The progression and side-quests merit a mention equally well. There are numerous non-overly-unproblematic systems for skill progression, equipment development, and character bonding. While you lot can become through much of the game with but a rudimentary cognition of these systems and the combat in general, yous volition face a astringent hurdle in the game'south last boss without either grinding to an incredibly loftier level or understanding better how to fight effectively. In terms of side-quests, there are extremely easy fetch quests that give meager rewards and seem to be repeatable, but there are also narrative-focused ones that tin pb to beautiful character interactions. What'due south funny is that y'all basically simply lookout and read these grapheme-focused side-quests, and there is no real reward for doing so other than the scenes themselves.

There is easily over 100 hours of content in Sword Fine art Online: Hollow Realization, and that's before you consider the online multiplayer component where y'all can play competitively or cooperatively with other players. Regardless, much of the content is either repetitive or forced reading, and the story isn't going to win any awards. To relish this title, you lot have to desire to spend more fourth dimension with characters you already know. If you aren't interested in Kirito and Asuna's budding romance or Yui playing the dual-roles of both game guide and in-game girl, you aren't probable to derive a lot of entertainment from Hollow Realization. In that location are better action-RPGs on Switch, such as the same Ys Eight, merely certainly none that give the freedom of exploring and interacting your favourite SAO personalities.

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Source: http://www.nintendoworldreport.com/review/50650/sword-art-online-hollow-realization-deluxe-edition-switch-review

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